![]()
Fury is joined on this quest by a female watcher, who sometimes chimes in but often gets in trouble for speaking. One in which War, who’s seen in shackles, is shown within the opening cutscene.Īfter speaking to the Charred Council and cracking a couple of quips at War’s predicament, Fury is tasked with going after the Seven Deadly Sins within a post apocalyptic version of the aforementioned realms. Told as somewhat of a parallel story, it sends players on an almost Metroidvania-esque adventure through earth and other realms. However, thanks to Nordic Games, who’ve since purchased a lot of THQ’s licenses and even rebranded themselves as THQ Nordic, we’ve now received the third of four intended stories.ĭubbed Darksiders III, this new entry focuses on Fury, the third of four and the only female in the group. This left Darksiders, as a property, in limbo and made many unsure as to whether we’d ever see the third Horseman’s story, let alone that of the fourth. What followed were financial difficulties that unfortunately sunk a longtime publisher in THQ, which had fallen victim to failed ventures. Still, it remained one of my favourite titles of that year. Its loot system was a nice addition, its combat was fun, and it had some great moments, but the dungeons’ repetition got to me after a while and kept me from enjoying it as much as the first game. Reason being is that, instead of sticking to a more open world adventure, Darksiders II focused more on dungeons and did so to a fault. That sequel didn’t keep things the same as they were before, and while it wasn’t as fantastical or as good as its predecessor, it was still a rather impressive title. ![]() Two years later, Vigil Games returned with Darksiders II, which told a parallel tale that featured Death as its protagonist instead of War, who had been falsely accused of breaking the final seal and starting an early apocalypse. Hell, while some will say that I’m committing a gaming sin just for saying this, I must admit that I enjoyed it more than Bayonetta, which I rented and completed around the same time. Although its production values weren’t at the absolute top of the class, Darksiders was an incredibly immersive, fun and standout game for me, which really captured my attention. The joint effort between comic book writer Joe Madureira, developer Vigil Games and publisher THQ did so with style, though, and ended up being one of my favourite games of not only that year but of the last generation as a whole. ![]() It was in 2010 that the first Darksiders game released, providing us with an almost perfect length action/adventure game that unabashedly borrowed elements from Zelda and God of War. #DARKSIDERS III SWITCH BACK TO FLAME HOLLOW JUMP SERIES#Here’s hoping it will, though, because as unabashed as this series is, it’s always been something that has been fun to jump into and get immersed within. ![]() ![]() #DARKSIDERS III SWITCH BACK TO FLAME HOLLOW JUMP FULL#It was a lofty goal, indeed, and something that we’re still not sure will come to full fruition. After all, this is a series that kickstarted a tale that was supposed to be spread out over at least four different games, with each one having its own Horseman of the Apocalypse as its main character. The Darksiders franchise has had an interesting life so far, and not just because of its first publisher’s difficulties. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |